![]() ![]() #excludeDepend *.MonoBehaviour m_Script ^m_ĮxcludeIfContains *.MonoBehaviour.* x y zĮxcludeIfContains *.MonoBehaviour.* r g b is one of “include”, “exclude”, “includeIfContains”, “excludeIfContains”.If both sides have been modified, they are then treated as a conflict and will show up for user input. ![]() The exclusions configuration section indicates which paths to exclude from merging. Set *.Prefab.m_Modification.m_Modifications target.fileID target.guid propertyPath The default for all arrays is to do a hybrid mode and try to match with some known heuristics.Įxample (as per default mergerules file) The arrays configuration section tells UnityYAMLMerge to treat the specified path as an array either as a “set” with a key value, or as a “plain” array without key values. The various configuration options are as follows. This is available in the Editor/Data/Tools folder of your Unity installation. To customize how UnityYAMLMerge merges files, configure the mergerules.txt file.
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